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  SegmentedAudioReader

  Dispose()

  GetRenderer()

  GetSegmentFiles()

  ReadBlock(float[], long, long)

  ReadHeader()

  Reset()

  Seek(long)

  SegmentedAudioReader(string)

  SegmentedAudioWriter

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 Source

class SegmentedAudioReader

Reads audio files from multiple segments.
VisibilityPublic
ExtendsAudioReader

Public functions

void Dispose()Close the files of the segments.
Renderer GetRenderer() Get an object-based renderer for this audio file.
string[] GetSegmentFiles()Get all file names which are loaded by this reader.
void ReadBlock(float[] samples, long from, long to)Read a block of samples.
void ReadHeader()Read the file header.
void Reset()Goes back to a state where the first sample can be read.
void Seek(long sample)Start the following reads from the selected sample.
Constructor SegmentedAudioReader(string path)Reads audio files from multiple segments.